ITM Web Conf.
Volume 32, 2020International Conference on Automation, Computing and Communication 2020 (ICACC-2020)
|Number of page(s)||5|
|Published online||29 July 2020|
Indoor Navigation in Stadium using Virtual Reality
1 Ramrao Adik Institute of Technology, Nerul, Navi Mumbai
2 Ramrao Adik Institute of Technology, Nerul, Navi Mumbai
3 Ramrao Adik Institute of Technology, Nerul, Navi Mumbai
4 Ramrao Adik Institute of Technology, Nerul, Navi Mumbai
* e-mail: email@example.com
Virtual Reality is a computer generated scenario that simulates a realistic experience. Current popular online maps majorly provide two-dimensional upper views of buildings. It becomes difficult to visualize the interiors of a place. Indoor navigation using VR technology addresses the problem of visualizing the interior infrastructure of huge complex buildings like stadium. This paper ‘Indoor Navigation in Stadium using Virtual Reality’ aims to provide highly realistic and immersive experience by incorporating an app that uses 360 degree images to serve the purpose. The paper explains how WebVR technology can be used effectively in order to provide a three dimensional view of the stadium with navigation functionalities to the users.
© The Authors, published by EDP Sciences, 2020
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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