ITM Web Conf.
Volume 10, 20172017 Seminar on Systems Analysis
|Number of page(s)||2|
|Section||Computing services and software|
|Published online||15 March 2017|
Use of Game Systems of Scaling for the Improvement of GIS Productivity
1 V.A. Trapeznikov institute of Control Science of Russian Academy of Sciences, 117997 Moscow, Russia
2 Moscow Technological Institute, 119334 Moscow, Russia
* Corresponding author: email@example.com
The application of a game method of megatextures in GIS systems is considered in the article. The main attention is paid to the method usage not only in image display , but also in relief scaling and 3D models. The application of the method of relief megatextures will allow to significantly increase the image quality of a relief and the quality of the calculations of volumes and distances almost without losing system productivity. It is possible to use this technique in any modern GIS, that will allow to process much more basic data.
© The Authors, published by EDP Sciences, 2017
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.