Issue |
ITM Web Conf.
Volume 18, 2018
7th Seminar on Industrial Control Systems: Analysis, Modeling and Computing (ICS 2018)
|
|
---|---|---|
Article Number | 02003 | |
Number of page(s) | 4 | |
Section | Devices, equipment and assistive technologies | |
DOI | https://doi.org/10.1051/itmconf/20181802003 | |
Published online | 09 April 2018 |
Review puzzles and construction sets falling under the category of augmented reality games
1
Study Inc, San Francisco, CA, USA
2
Moscow Technological University MIREA, 119454 Moscow, Russia
* Corresponding author: ilyavosipov@gmail.com
In this article, the authors review puzzles and construction sets falling under the category of augmented reality games and, at the same time, serving as the elements of TUI interfaces. The review does not include games based on jigsaw puzzles (dissection puzzles, where the player has to put together a set of fragments of variously shaped images). Transreality puzzles are electronic-mechanical puzzles (usually three-dimensional), where the gameplay takes place both in the domain of a virtual game, and in that of a mechanical device.
© The Authors, published by EDP Sciences, 2018
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. (http://creativecommons.org/licenses/by/4.0/).
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.