| Issue |
ITM Web Conf.
Volume 78, 2025
International Conference on Computer Science and Electronic Information Technology (CSEIT 2025)
|
|
|---|---|---|
| Article Number | 01011 | |
| Number of page(s) | 8 | |
| Section | Deep Learning and Reinforcement Learning – Theories and Applications | |
| DOI | https://doi.org/10.1051/itmconf/20257801011 | |
| Published online | 08 September 2025 | |
Machine Learning Models for Nba Game Prediction
Computer Science and Technology, Changsha University of Science & Technology, Changsha, China
In the realm of sports analytics, the application of machine learning in predicting match outcomes has attracted considerable academic and practical interest. This study specifically examines NBA match data, encompassing key game indicators, team statistics, and individual player performance metrics. This work intends to investigate how many machine learning approaches—such as Random Forest, Decision Trees, K-Nearest Neighbors (KNN), and Linear Regression—contribute to determine game results by means of their respective strengths and algorithmic characteristics. Several performance evaluations will help to assess the prediction power of these models, and numerous measurements are used to allow a comprehensive comparison of their dependability, robustness, and computational efficiency. The results show that since ensemble learning approaches can capture complicated interactions among variables, they show higher prediction accuracy and generalizability. Linear models, meantime, do well with organized statistical datasets and require less training time. For sports bettors, team strategists, and sports analysts, these revelations are priceless. By using deep learning models, sophisticated statistical approaches, and more extensive outside data sources—such as player biometrics, psychological profiles, and real-time game conditions—future research might further hone predicted accuracy and practical applicability.
© The Authors, published by EDP Sciences, 2025
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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